Ghost Recon Breakpoint (WIP)
Ghost Recon Breakpoint (2019)
Recently worked as a Junior Level Artist on Ghost Recon Breakpoint at Ubisoft Bordeaux.
CSE member (Comité Social d’Entreprise/Work council)
Trailers and gameplay videos show a small part of the environments I worked on.
-World building, terraformation and environment composition on specific areas
-Buildings, houses creation (modeling,texturing…) and layouts
-Props creation (modeling,texturing, optimisation….)
-Setup (rig,skin) for props and animation